Salvage Rites: a 40k Space Hulk adventure

Sunday, January 18, 2026

the Fourteen tenants of the Chapter

 1) We come here, we conquer, and we kick some

Assault fast and hard, take ground, establish beachheads. We strike without warning, we take what we want


2) Another glorious day in the Void. 
A day in the Void is like a day on the farm:
Every meal a banquet. Every Paycheck a fortune. 
Every Formation a parade. i love the Void

Shipborne, void station or asteroid hab. Dirt-worlders have no pride or freedom, it weakens them. They will never be as mighty, as sharp, as the voidborn.

3) is there anything you can do?
All your skills better the Chapter. Think outside the box. The enemy's gate is down.

4) Are ya lean? are ya mean? what are ya?
Through discipline and control we shed the unnecessary to be more efficient. Efficiency brings victory

5) Waste not. 
resources are precious, treasures unknowable.
Every bolt, every breath is measured.

6) The Void cares not. You must.
All members of the Fleet are humanity's own, from bilge serf to Admirals chair. Honour all SOS's

7) Check those corners. Stay Frosty
Danger lurks in the dark and the unexpected and uninvestigated.

8) I may be transhuman, i'm not stupid
Elevation to Astartes makes you a paragon of humanity, but not infallible.

9) The  mission is too important for me to allow you to endanger it.
The individual trooper may not see the whole strategic picture, but have faith that your tactical doctrine will serve the mission

10) Don't suppose you have any idea what the damn thing is? Wish the hell we did.
Dark Age technology may seem miraculous but those who crafted it were not gods, only men. Through careful study it will be knowable.

11)  It's always another bug hunt
The xenos are perfidious and pervasive. They swarm and infest our artifacts, our space.

12) If it bleeds we can kill it
No foe is beyond our wrath or reach. Find the weak spot and use it.

13)  you smash anything with more than two legs
Some xenos are less human looking than others, pity not the beast, end them.

14)  take off and nuke the site from the Void, its the only way to be sure.
Some threats must be quashed in their entirety. Bug, meet boot
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Friday, January 16, 2026

Lore: Void sheppards

 Void sheppards: mysterious humans travelers who ply the deep spaceways and will assist stranded craft in exchange for hand crafted goods ( alcohol most prized). 

 

Untraceable and fae they can repair most systems and provide directions through almost any phenomenon. When all hope of rescue is lost They arrive uncalled for and unnoticed, dock and knock, if allowed in, will assist as best as able, rendering medical, engineering and astrogation aid, scans will not detect their ships and barely register individuals. obviously ancient speaking in archaic dialect but still understandable 

 

Sheppard boxes left beside all primary airlocks, with 2-5 bottles of bespoke alcohol, hand crafts. Never touched by raiders or pirates. Often found empty when ghost vessels recovered, with all crew perished, even those obviously "spaced" wise void born never anagonise them nor shirk the gift giving. 

 tales told of those who try to antagonize them told to scare children of the void.

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Voidspeak

 Voidspeak: The voidborne have a system of gesture based communication, suitable for visual speech in the vacuum of space. In the event of electronic VOX being unavailable or compromised due to EM interference, jamming, unknown frequency, or sheer noise. A variety of technical and social concepts can be communicated with surprising complexity and speed, but brevity and direct engineering concepts are at its base. 

ASTARTES voidspeak A sophisticated variation of voidspeak unique to the Chapter that allows detailed tactical communications to be surreptitiously communicated by gestures, with either or both hands. It is useful when stealth or subterfuge is required. The enhanced senses and processing abilities of Astartes means two simultaneous and conflicting conversations can be had simultaneously. 

 A variation is flash-code, an advanced Morse-code type that can be signalled by tapping/flashing or even via gunfire.

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Thursday, January 15, 2026

julia ecklar - ballad to a spaceman. Traitional Fleet chant

Ballad to a Spaceman
Song by Julia Ecklar ‧ 2006
OverviewLyrics
Lyrics
Born in the belly of a rocket ship,
As from Terra it did fly.
His first cries drowned by the engines' roar,
In no cradle did he lie.
He'd hit Santarra by the time he was four,
GalHydin when he was nine.
Born as a spaceman in a spaceman's bed,
And as a spaceman he would die.
He learned every course that a ship could take,
Found a few more on the side.
He learned new tricks every stop they'd make;
 
With the engines he would ride.
A spacer's pride was his swagger stick,
And his pride knew that he could survive.
He lived as a spaceman since the day he was born
And as a spaceman he would die.
 
They headed for Diversa in his trading years
When he'd just turned thirty-four.
The captain planned on a mighty pay
After running a load of ore.
The engine room gave him all they had,
But the captain ordered more.
They pumped 'em up to their hottest gain
Just to hear the rockets roar.
 
Five hundred miles 'bove the planet's ground,
The engines died away.
The captain called, "We need power now
Or we'll all die today!"
The spaceman said, "All the boys are dead
And I'm not far behind.
We've pulled much more than she's meant to take,
And the baffles have blown wide."
 
The captain said, "Well, do something man!"
And the Spaceman smiled wide.
"'cept hold the plates down with my bare hands,
We can't do nothing but enjoy the ride."
But the ground flew up with destructive speed,
And the Spaceman knew his mind
He couldn't sit in the engine room
And wait for his friends to die
 
So he turned and he put his hand inside
Where the engines used to glow
He found the plates and he held 'em fast:
"to quit's no way to go!"
And the rocket shook with a mighty roar
And the engines they did cry.
And the Spaceman smiled in the engine's glow.
For as a spaceman he would die.
 
They found the boys in the engine room;
By their stations they did lie.
The spaceman with his hands on a baffle plate
Was still sitting where he'd died.
They took them out, gave them to the stars;
Not a single spaceman cried.
For spacemen in the stars do live,
And in the stars they long to die
 
The Spaceman's life for his men did give,
And the stars would let him lie
He lived as a spaceman from the day he was born,
And as a spaceman, he did die.
 
Source: Musixmatch
Songwriters: Julia Ecklar
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Prelude story pt1

Flotilla intro 

The bridge of the Olympiad Class Strike Cruiser "Indelible Mark" was calm but alert. As the lead ship in the spinward element of the Emperors Tears chapter vanguard their duty was to patrol and clear a safe path for the rest of the fleet. Flanked at a distance by a pair of Light Cruisers and trailing a collection of Frigates and support craft they cover their sector in a web of overlapping Auspex sweeps. Deep space patrol is the mandate of the Chapter, persecuting anomalies in the Void is their specialty. The bridge crew were professional, hereditary Navy, born and bred in the Void, like most of the mortal members of the Chapter fleet. Void Captain Lord Rodman sat astride his command throne reviewing reports from both internal sections but also from the other captains in his element. It had been an uneventful cruise since the last Void transition, Sublight engines were running optimally, the Enginseer's reported the plasma drives were in nominal condition. 

 Reports concluded the Captain dismissed the servo skull with a wave and sipped her recaff. The Void ahead was, as expected, empty, their in-system destination, a mining and refining outpost outlined on a Crusade era chart recovered from a drifting space station that had made it into regular imperial shipping lanes. 

This is the way of the Fleet, the way of the Chapter, prowling the Void, in search of relics, Salvage and Cargo. Not the stand up fist-fights of the Space Wolves, not the devastating hunts of the Dark Angels, but the methodical and systematic sweep and clear of their sectors more akin to the pragmatic and methodical prosecution of the Imperial Fists. But in the Void, rather than a solid holdfast. Lord Rodman and his crew were trained aboard Chapter Fleet Schola vessels and knew from childhood the purpose of the Chapter and Fleet in which they would serve. The Mortal bloodlines were selected with care; spacers from the Saturnine colonies, the Ring of Iron, the Belt and other void-fareers returned to the Imperium during the Great Crusade, free from the taint of Mutation and honed to Void-Borne life by generations of necessity. These hardy folk were no strangers to the Void, the chill of the deep nor the bite of vacuum. Long established health and training regimes, gravity therapy, supplements and screening. The Chapter Master of the Emperors Tears, a Stalwart Voidsman even before selection into and transfiguration into Astartes by the Emperor's gene-craft has governed the Fleet for almost four centuries and continues to shepherd the Fleet, both Astartes and Voidsman. Baseline humans crewed and for the most part commanded the majority of the fleet ,with the Astartes of the Chapter forming the tips of their spears and the hooks of their claws for boarding actions, purges and internal security. 

 

The Chapter recruits from within its human population but also tithes worlds on their routes, sweeping their orbital platforms, mining stations, colony moons and spaceports for likely candidates. Unlink in many Chapters, unsuccessful candidates, or at least those uncrippled, are integrated into the fleet population, keeping bloodlines dynamic. Chapter policy also has a higher than normal Scout population, with these near-Astartes bolstering ship-board security, combating Warp-incursions during Translation through the Empyrean and also as reconnaissance squads for interdictions and investigation of drifting wrecks and of course, the Chapters primary targets, the dreaded Space Hulks which routinely appear to menace the Imperium. The Mortal Voidsmen of the Fleet are not immune to the effects of Transhuman Dread that exposure to Astartes elicits in the unaugmented, but their close proximity and frequent exposure to the Angels of the Emperor have hardened them somewhat, and traditions held remedies and the afflicted are rotated to low contact duties to ensure continuity of service and efficient function. Nothing gets wasted in the Void. 

 

 

Auspex signal located  

Void Captain Lord Rudius Rodman observed her command deck, a seasoned crew, veterans of many cruises, each attending to their duties with the devotion expected of Imperial Navy command staff. Armsmen positioned unobtrusively in the corners of the room stood impassively. Routine vox-casts from within the ship and between the ships of the Flotilla chitter in the air, Warrant Officer Retief manning the Comms station, professionally, zeal tempered by solemnity of duty. The calm is cracked by a klaxon and a flash of alert lumens and 3rd Lieutenant Cheng slamming upright at the Auspex station, declaring "unscheduled warp translation, Contact bearing 15 point 45 mark 72 point 37, heading 220 point 37mark 35 point 82. Velocity 0.27C and holding. The soul-clap of the warp translation hit just as the Auspex Officer finished "Range Point zero four AU, mass 79 Mega". Practically knife fighting range. The crew all frantically surveyed their cogitator screens as the Captain spoke up "Shields! Tactical?"

Lt Botha spoke up from tactical immediately "no shields. no active weapons, no scans, no targeting locks." They pause briefly as their cogitator updates. "appears to be a three vessel conglomeration, human origins, pre-imperial with an icy-chondrite and iron debris matrix. Space Hulk in early stages. Reactors online but spinning down, post translation." A pregnant pause echoes across the bridge with the news. Not panic, but palpable dread mixed with excitement. This was their purpose, why they were out here in the Void at the vanguard. "All stop!" ordered the captain. Lt Johanssen at Helm control mirrored the command back as acknowledgement and moments later the bridge crew felt the deceleration surge as the Strike Cruiser's retrothrusters halted the massive vessel over the course of mere minutes. By the time Lt Johanssen reported "Showing All Stopped" the situation was stable. The flotilla has come to a halt at a close but not perelous distance from the interloping mass, now designated Sigma 83-9-12 and given the name "Echo of Perdition" and entered into the Flotilla's logs. 

 

Threat Assesment 

On the Bridge’s main hololithic display the Flotilla was arranged as gold and orange icons, a wall in the Void before the sickly red and green indicators of the "Echo of Perdition". The captain adjusted setting from her command throne and zoomed in on the hulk. It was tumbling in place, relative to the Wall, its residual post-translation momentum matched by the Chapters vessels as they observed and considered. The display indicated the three distinct vessels identified, as well as the asteroid components which made up the bulk of the objects mass, smaller indistinct vessel fragments scattered across the exposed surface. At least one of the vessels engineering section was still "hot" from the translation back into real space, indicating activity if not active and occupied. Warp drives are notoriously fickle and if unmanaged, prone to spontaneous activation and chronometric anomaly. This can lead to Space Hulks translating in and out of the Empyrean unpredictably, making them hazardous to encounter, explore and police. It also makes them invaluable sources of archeotech, relics and data from bygone ages. They also often carry unwanted passengers. Orks, Chaos spawn and the most horrifying, Genestealer Tyranid lifeforms. These make them dangerous not just as Astrogational hazards, but also as invasion and infection risks.

The captain considred the data on the hololith for a few moments, pondering as the display rotated in the cool air of the Bridge then announced "Tactical mission briefing in 15 in the stategium. XO you have the Bridge". She stood from the Throne and its interfaces de-couple as she rose, its integral restraints opening and assisting her to rise as she moved to the portal of the strategium. One of the Armsmen broke position and crossed the bridge to stand sentinel at the Strategium's portal, checking inside before the Captain entered, hard won lessons enshrined in procedure. The XO, Commander Tertius Douglas, having arrived on the Bridge during the deceleration maneuver, takes up position at the throne and inputs his command code before it accepts him, its mechadendrites seeking his connection ports and integrating him into the ship, not unlike the Princeps of a God-Engine of the Legio Titanicus. “I have the Con” he intoned and was echoed via the vox-casters around the Bridge he was now intrinsically a part of. 

 

Mission Brief 

The Captain was joined in short order by Flight Operations Chief Dingly, a lightly Augmented Enginseer who had transferred from Engineering to Flight Ops. some thirty cycles ago and oversay launch and recovery operations from the Indelible Mark’s hangars. They were then joined by Lieutenant Annullir of the Astartes Marine contingent who was accompanied by Veteran Scout Sergeant Astin of Ghain Squad. The Lieutenant in his full ceramite battle plate, dwarfing the mortal contingent and even the Scout Sergeant in his half plate. The two Astartes took seats across from the Captain, in appropriately scaled conference chairs, backless to accommodate the Astartes power-packs. Last to formally arrive was the representative from the ships Mechanicum contingent. Archeo-Magos Wahed-7-8 clicks into the Strategium on his 9 mechadendrite leg augments, void-optimised and elevated beyond the weakness of the flesh as his creed demands. The Magos interfaces with the conference table without pre-amble and the holo-lith springs to life, displaying the Hulk with various annotations. 

 “Shall we begin?” intones the Captain with a tone of mild irritation at the presumption on the part of the cyborg. “Indeed” rasps Wahed-7-8. “Sigma 83-9-12 represents a significant opportunity not only in terms of materiel but also in likely salvage from the three pre-Imperial vessels thus identified in its mass. These include The Long Haul Agri-Ark identified as the “Valley Forge”, the deep space crewed probe “USS Palomino” and Bulk Hauler THX-1138. We have found references to the first two in our Dark-age archives but no data on the latter, other than its hull markings.Deep Auspex scans indicate tunnels between the three hulls, through the icy-chondrite and iron debris matrix indicating survivors existed for some duration at some time but no current active emissions or life signs detected. We recommend caution but enthusiastic investigation for the good of the Chapter and the Omnisiah’s blessing be with you.” 

Auspex signal located 

Threat Assessment 

mission brief 

Mission prep 

boarding 

beachhead 

investigation 

contact 

objective secure 

fallback! 

cut off 

cavalry 

ramming speed

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The Ballad of Captain Ashford

 

The Ballad of Captain Ashford" 
"Oh your parents will teach you well 
for you sail for you sail 
To shun the gates of hell when you sail." 
 
"As most wickedly i did 
The Inner laws we did forbid 
Against them we rebel 
when we sail." 
 
"Oh my gang for sound for sound 
When I steer when I steer 
Oh my gang for sound for sound 
When I steer when I steer 
 
Oh my gang for sound for sound 
and the many ships we found 
and all of them we burned 
When we sailed." 
 
"Me was sick and nigh to death 
Tili go tili go 
Me was sick and nigh to death 
tili go tili go 
 
Me was sick and nigh to death 
 but I vowed with my every breath 
For go with wisdom ways 
When I sail." 
 
"To the execution dock i have come 
Tili go to the execution block 
for to sail"
 
I was sick and nigh to death 
but I vow with my every breath 
For go with wisdom ways 
when I sail."
 
 
With thanks to The Expanse!

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Wednesday, January 14, 2026

Chapter fleet: Ships of the fleet

ships of the fleet
ArkMechancus (AM)/ Chapter Monastary Righteous Hand
AM Frigate MESSER AM Frigate LANGSAX AM Frigate SPATHA
BattleBarge (BB) F.A.F.O.
BB Unrelenting Logic
BB Indefensible Argument
BB Digit Impertinent
BB Scassa Malacka
BB Mighty Ashford's Song

FLEET SHIPS
Suvla Bay Cruiser 
Valdeze BulkHaul 
Agamemnon Cruiser 
Infinite Eagle BulkHauler 
O'Neal Cruiser 
Cygnus BulkHauler 
Palomino Explorator 
Lewis & Clark Salvage 
Valley Forge Farm 
Marathon Cruiser 
Infinity Cruiser 
Saratoga Carrier 
jupiter 2 Explorator 
72 Easting Salvage 
 Thermopylae GunBoat 
iwo Jima Cruiser 
Normandy GunBoat 
Angel of Kiev Salvage 
BUFF Explorator 
Warthog GunBoat 
Maori Explorator 
Waitangi Farm 
Chosin Reservoir Salvage 
 Bastone Explorator 
Orichalcum mining & refining 
Benthic Explorer mining & refining
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Chapter fleet: Battle Companies of the Emperor's Tears Fleet based chapter

Chapter 10th Company Scout Squad Organisation Chart
Rank Leadership Billet as of M41.987 
 
SQUAD    Leader    Billet vessel
ALIF SGT ATHONIX AM Righteous Hand 
BAA SGT ETHIN AM Righteous Hand 
TAA SGT ARNAF AM Frigate MESSER 
THA SGT CLARX AM Frigate MESSER 
JIM SGT AISAAK AM Frigate LANGSAX 
HAH SGT ANTHONIS AM Frigate LANGSAX 
KHAA SGT BLAYSE AM Frigate SPATHA 
DAL SGT JADREL AM Frigate SPATHA 
DHAL SGT WERREN BB F.A.F.O. 
RAA SGT HORRIS BB F.A.F.O. 
ZAY SGT FRANCOLE BB Unrelenting Logic 
SIIN SGT CAZE BB Unrelenting Logic 
SHIN SGT MORGEN BB Indefensible Argument 
SAAD SGT JAEDEN BB Indefensible Argument 
DHAD SGT BENJAM BB Digit Impertinent 
TAA SGT ALEXIN BB Digit Impertinent 
DHAA SGT JAYDEN BB Scassa Malacka 
HAIN SGT GRAEME BB Scassa Malacka 
GHAIN SGT ASTIN BB Mighty Ashford's Song 
FAH SGT ARTUHR BB Mighty Ashford's Song (you guys)
 
 
 
CHAPTER MASTER AGLIBO, AHMAL: Overall Command of Chapter

 
 1st Company: Duty veterans, Terminators 
Capt. TICODIUS, Servais
LT. THISSIM, Atricus
LT. CHAZAQUENO, Tibaldus

2st Company: Duty Line Infantry 
Capt. JERAHMMUND, Sariel Master of Watch 
LT. HERACAD, Lysiman
LT. EPATHAM, Apher

3rd Company: Duty Line Infantry 
Capt. ASTERA, Armaros Master of Arsenal 
LT. RHACELIAD, Astilu
LT. THASSUR,Corbulin

4th Company: Duty Salvage Engineers 
Capt. ARMIAD, Ghiberti Master of Relics 
LT. KHAEMULARIS, Lorenzo
LT. ANATUN, Amutane

5th Company: Duty Assault Engineers 
Capt. HECTIAD,Macrinal Chief Apocathary 
LT. YARIKHOS, Chach
LT. JERHMIST, Maxion

6th Company: Duty Fast Assault (Cavalry) 
Capt. EUNOSTER, Nassonus Master of Rites 
LT. TIBAR, Palmerin
LT. ABATHANDAR, Gerles

7th Company: Duty Heavy Vehicles (Van) 
Capt. MAGRUR, Amutayn Chief Engineer / Master of Forge 
LT. YAMUS, Harronus
LT. MALBAR, Seltaen

8th Company: Duty Assault infantry 
Capt. TYCHRAD, Silias Master of Sanctity 
LT. RUBEL, Melochius Breachers 
LT. ARYABHIAN, Perugino Beachhead 
 
9th Company: Duty Devistator Infantry 
Capt. ISHIUS, Zaphriel Chief Victualler 
LT. DECIMEAN, Santinus
LT. ARADEN Destroyer Platoon 
 
10th Company: Duty Scout Recon (Reavers) 
Capt. ANILOGHEL, Cassiel Master of Recruits 
LT. CHRONIR, Sevean
LT. ANNELLIR, Annen
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Chapter background: The Emperors Tears

 The Chapter was officially founded during the 23rd Founding also known as the "Sentinel Founding," occurred during the latter part of the M37 and early M38, it is widely suspected they are of true Raven Guard gene-stock, with Corvus Corax as their Primarch, though this is held as a deep secret, not out of shame, but rather to avoid the distraction from their charge to protect against and defeat the nameless terrors of the void. 

 The Chapter lacks the loss of the Mucranoid and Belcher's Glands typically missing in Raven Guard successors. The Chapter was deemed exempt from the Edict of Nicea, with the proviso that they tithe their gene-seed regularly to both the Mechanicus gene-wrights of Mars and upon Holy Terra. Both more frequently than most Chapters, and submit their Librarians and Chaplins to Ordo Malleus auditing.The Chapter otherwise enjoys significant autonomy from Imperial Administratum.

The Chapter is known to actively avoid regions patrolled by the Carcharodons Astra, more to avoid jurisdiction conflicts than any animosity. The Chapter recruits from mining worlds, especially from rock-hopper asteroid belt mining colonies, and even fleet populations, preferring to select from the void born over planet-born for the tenacity and grit those Belter populations select for, though extra enhancement therapy is often required of candidates from the intrinsically low-G habitats, bolstered by intakes from high-G drydock and shipyard worlds. 

As well as the Adeptus Mechanicus, the Chapter keeps close operational ties with the Ordo Malleus in order to track, document and pursue the elusive space hulks, in order to better pursue their charter, this contact also assists in gaining support when cleansing and recovering relics from prosecuted Space Hulks. They also frequently accompany Rogue Trader fleets into the fringes of Imperial territory and beyond.

The Chapters void based remit sees them only infrequently partaking in land based combat and as such do not field significant Armour assets or massed unit formations, preferring surgical strikes and clandestine operations to secure resources, deploying Scout Marines, infiltrators and pinpoint targeted planetary bombardment to achieve their planetside outcomes. 
 
Teleporting Deepstrike Terminator units to secure strike locations whilst eliminating defensive infrastructures, the Chapter does not waste precious lives or resources when orbital bombardment will suffice. A vaguely Codex complaint Chapter, with the standard 10 Companies, but of various sizes, with relatively large First and Tenth Companies
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Chapter Fleet - Fortress Monastery :Righteous Hand.


 

Fortress Monastery Hulk Righteous Hand is a Salvaged Ark Mechanicus Omnissiah's Load, lost to the Warp during the Horus Heresy whilst en-route to resupply Raven Guard post Istvan V masacre. Recovered after purge of Space Hulk Designated Servant of Damnation, it was loaded with replacement wargear, especially large quantities of Mark VI Corvis Power armour and Indomitus Pattern Terminator Armour. Which bolster and reinforce the Chapters' losses. Gifted to the Chapter following refit as a reward for discovery of STC fragments in pre-imperium DaoT vessels in the hulk. This former Ark Mechanicus, not much larger than a Retribution class Battleship, serves as the fleet base in lieu of a flagship Battle-Barge, the self-contained and self -sustaining nature of an Ark Mechanicus as well as its vast storage capacity and weaponry suits it well for this void-based Chapter. Especially due to their remit as Space Hulk cleansers. Their use of six BattleBarge class vessels(FAFO, Unrelenting Logic, Indefensible Argument, Digit Impertinent, Scassa Malacka and Mighty Ashford's Song) as well as numerous vanguard and strike cruisers, backed up by impressive numbers of Hunter-class Destroyers makes this fleet based Chapter adept at pursuing and intercepting Space Hulks that translate in-system as well as frequently accompanying Rogue Trader and Mechanicus exploratory expeditions.

Fortress Monastery Omnissiah's Load 
Class: Ark Mechanicus 
Built; Dark Age of Technology circa M15-M23 
Crew: 70,000 45k baseline human 20k servitors 5k Abhumans (Ratlings / Squats?) 
Drives:6x main warp translators 4x reserve warp translators 15x plasma drives (realspace) 8 Aft, 5 Fore 1 dorsal 1 ventral 
Power: 8x Plasma reactors 
 
0.5-0.9 G gravatics throughout Armament: Nova Cannon 3x weapons batteries (macro cannons) 4x Lance batteries 1 x point defence arrays 
Shields: 4x Gellar field projectors Triple Void Shield array Reflex Shield (cloak) Dimensions: Length 22km long 1.3 km abeam at fins approx.
 
Mass: 60 megatonnes 
 
Accel: 1.5 gravities max sustainable acceleration. 
 
Ships Complement: 
Machine Spirits 
    ( Durandal - Ops / Tactical) 
     ( Cortana - Manufacture/Load/ Supply) 
    ( Leela - Comms/Nav/ Warp) 
 
Support craft: 
15x Shark class Assault craft 
25x Ixodida Class boarding pod 
20x Thunder Hawk 
 
3x sword class frigates - Messer / Langsax / Spatha
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the Fourteen tenants of the Chapter

  1) We come here, we conquer, and we kick some Assault fast and hard, take ground, establish beachheads. We strike without warning, we take...

  • Prelude story pt1
    Flotilla intro  The bridge of the Olympiad Class Strike Cruiser "Indelible Mark" was calm but alert. As the lead ship in the spinw...
  • the Fourteen tenants of the Chapter
      1) We come here, we conquer, and we kick some Assault fast and hard, take ground, establish beachheads. We strike without warning, we take...
  • The Ballad of Captain Ashford
      The Ballad of Captain Ashford"  "Oh your parents will teach you well  for you sail for you sail  To shun the gates of hell when ...

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